AI Insights · Timothy · April 2022
Top 5 3D Cartoon Games in South America - Q1 2022 Performance
Explore the performance of the top 5 3D cartoon games on a unified platform in South America during the first quarter of 2022, including trends in downloads, revenue, and active users.
In the first quarter of 2022, the top 5 3D cartoon games in South America demonstrated varied performance metrics in downloads, revenue, and active users. The data, provided by Sensor Tower, offers valuable insights into the trends of these popular games.
Clash Royale experienced a notable fluctuation in weekly revenue, peaking at approximately $420K in the first week of January and seeing a low of around $158K by late March. Weekly downloads remained relatively steady, with a high of about 576K in early January and a slight dip to approximately 387K in mid-March. The game maintained a robust active user base, starting at around 27M and ending the quarter at approximately 22M.
Gardenscapes showed consistent weekly revenue, averaging around $180K to $220K throughout the quarter. Weekly downloads saw a peak of about 94.6K in mid-March, while the active user count hovered around 1.5M, with minor fluctuations.
Brawl Stars from Supercell had a varied revenue stream, starting the quarter at approximately $282K and dropping to about $151K by the end of March. Downloads peaked at around 317K in late December, decreasing to approximately 141K by the end of the quarter. Active users saw a decline from around 4.8M to approximately 3.7M.
Stumble Guys saw significant growth in weekly revenue, starting from about $99K in late December and peaking at around $284K by the end of March. Weekly downloads also showed a strong performance, reaching a high of approximately 1M in late January, and maintaining a steady flow of around 790K by the end of the quarter. Active users increased from around 2M to approximately 4M.
Lords Mobile: Last Rise of Qin had stable revenue trends, with weekly revenue ranging from about $136K to $206K. Weekly downloads varied, peaking at around 454K in early January and settling at approximately 292K by the end of March. Active users remained consistent, averaging around 700K to 800K throughout the quarter.
For more detailed insights and data, visit Sensor Tower's website.